Versioning Control | Devlog #000
Planets In Danger » Devlog
Tracking Game Development
Hi there, I'm Giocrom, and this is Devlog #000 of Planets In Danger!
I'm developing this game using the Game Maker Engine after a long internal debate about which technology to use for the project. Initially, I considered using Godot, but since the game is entirely 2D, I decided to switch to Game Maker at the last second.
I'm starting this devlog series because I finally managed to set up version control using Git (with GitHub for remote hosting). This feels like a great milestone for me - being the first I'm managing a project like this, all by myself - and the perfect time to start tracking my progress moving forward.
Stay tuned for more updates!
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Planets In Danger
Status | In development |
Author | giocrom |
Tags | 2D, No AI, Pixel Art, Retro, Singleplayer, Space, Tower Defense |
More posts
- First Prototype | Devlog #0012 days ago
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